03 May 2009

Meeting...

Babies became children, doors became smaller, demons became monsters, and abortions became car crash. All this considered the most important aspect of this is our COD (Concept Of Design) became a GOD (Game Design). By June we will know exactly what is going into the demo but for now the basics are already been built.

Currently animation, XML parsing, control and most of the class structures are complete. Concept art is shaping up nicely with the lead character and 'Zombie' ready for animations to be designed from. Animation templates are already laid out for character details. The main structure design is finished and the untextured vector version will be put into the game next weekend.

We should have screen shots soon... maybe.