10 May 2009

Meeting...

Serious is one word for today's meeting. The fun period is over. Time to get timescales and the work ahead into perspective. Quiet a bit was discussed over assets and timescales so we all know what is expected and involved over the next month.

The work shown was all perfect and on target for completion. The basic template for the church is complete, perspective shots of lead character and 'Zombie' was shown, code was showcased with added nuts and bolts, initial objects for the game where presented, and a few glasses of wine where had.

The main cut scene for the demo was discussed with multiple ideas on presentation offered. Leigh has been left with the task of moulding them into a cohesive story. We wish him good luck!